=============================================================================== CODES AND SECRETS =============================================================================== CHEAT MENUS: At the Menu Screen Enter B-A-D-L-A-D-C-R-U-D to enable all 3 Genesis MK3 cheat menus. I've been told C-R-A-L-A-U-C-R-A-L-A-U and A-C-U-B-U-B-A-D also work. I can do this everytime now. It seems to be picky as to how fast you enter it. To people having a problem (like I used to) wait for the menu screen to fully display, then do the code (one button about every half second). It has been said that you must start the code on OPTIONS, but I've gotten it to work starting on START so this isn't true. CHEATS (Menu options): ---------------------- SOUND TEST MORE KREDITS (up to 95) BIOSCREEN (character intro bio screen) SECRETS (Menu options): ----------------------- TIMER Off/Slow/Normal/Fast WIN SCREEN (Lets you see character's win bio screen) KOMBAT ZONE (Level Select) KILLER CODES (Menu options): ---------------------------- QUICK END (See Quick End section for more details) SHAO KAHN (Enabled or Disabled) [Disabled if Motoro is Enabled] MOTORO (Enabled or Disabled) [Disabled if Shao Khan is Enabled] PLAY HIDDEN GAME (Galaga) QUICK END SECTION: With this option turned on (in the killer kodes menu), you can shorten the amount of button presses you need to do a fatality. The button to press is based on the following: 1. If the move requires you to hold down block, then BLOCK is the quick end. ex: Jax Arm blade fatal: Hold BL+(U-D-F-U) so quick end is BL. 2. If the move requires you to hold down any other button besides block than the quick end is to charge and release that button. ex: Kano Skeleton Rip: Hold LP+(F-D-D-F) so quick end is charge LP and release. 3. If the move has no buttons you hold down then the last button(s) and/or direction pressed (or both a direction and button) is the quick end. ex: Cyrax copter: D-D-U-D-HP so quick end is HP. ex: Liu Kang friend: R-R-R-D+R so quick end is D+R Exceptions: SONYA Fat2: D+BL+R(past half screen) Friend: D+run Even though The Animality option is present it doesn't work. Play as Human Smoke: ---------------------- Choose Smoke. When any round is starting, hold HP+HK+BL+RUN. Unlike the arcade, you don't need to use the control pad at all. Shao Kahn's Treasure Chest: ----------------------------- After you beat Shao Kahn, you can choose a symbol. Unlike in the arcade you can pick any symbol after beating the game on any level. 1 MK Dragon See the character's ending 2 MK Logo Galaga 3 Yin-Yang Random Prize 4 Number three Fatality Demonstration 1 5 Question Mark Fatality Demonstration 2 6 Lightning Bolt Fatality Demonstration 3 7 Goro Noob Sabiot, Ermac Endurance 8 Raiden Mega Endurance Match vs Noob, Classic Subzero, Human Smoke, Ermac and Mileena 9 Shao Kahn Same as number 8 10 Skull Supreme fatality demonstration (Brutalities replace Animalities. Friendship not shown for Reptile and Scorpion) Note - You can reach this treasure chest really easy by playing through the 8 player tournament mode. VS SCREEN CODES: ---------------- Codes not from UMK3 Arcade (GENESIS specific): 122-333 - Shows the game's ending kredits 688-688 - Quick Uppercut (probablly won't work) 303-606 - Pong 494-494 - No Patience (Timer is super fast) 011-971 - Player Healing Enabled 091-293 - Sweeping Disabled 955-955 - Fatality Time Extended 999-995 - Disable Kombos 082-771 - No Cheese (Disables Throws and Sweeps) 911-911 - No Abuse (When you win a round, takes away most frequently used button in the next round) Codes from UMK3 arcade: 020-020 - Blocking Disabled 100-100 - Throwing Disabled 033-000 - Player 1 1/2 Energy 000-033 - Player 2 1/2 Energy 707-000 - Player 1 1/4 Energy 000-707 - Player 2 1/4 Energy 987-123 - No Power Bars 688-422 - Dark Fighting 985-125 - Physco Kombat 444-444 - Randiper Kombat 460-460 - Randiper Kombat 466-466 - Unlimited Run 044-440 - Sans Power (Start in 3rd round with 1 win each. 1 hit kills opponent) 010-010 - Throwing Encouraged (Shao Kahn says stuff when you throw) 642-468 - You are entering the land of Rellim (GALAGA) 282-282 - No Fear=EB Button, Skydive, Max Countdown 123-926 - There Is No Knowledge That Is Not Power 550-550 - Go See The Mortal Kombat Live Tour! 122-221 - Skuny-E.F. 004-400 - Watcha GUN Do?-E.B. 448-844 - Don't Jump At Me-MXV 969-141 - Winner Battles Motaro 205-205 - Winner Battles Smoke 033-564 - Winner Battles Shao Kahn The rest of the codes from arcade do not work. =============================================================================== GAME OPTIONS =============================================================================== Key (FOR ABC-XYZ JOYSTICK) ----------------------- U = Up HP = High Punch R = Run HK = High Kick F = Forward LP = Low Punch BL = Block LK = Low Kick D = Down B = Back (Default 6 button joystick setup) -------------------------------------------------------------------------------- PS = Punch starter KS = Kick starter U = UP D = Down B = Back F = Forward HP = High Punch LP = Low Punch HK = High Kick LK = Low Kick BL = Block R = Run aa =Anti Air JP = Jump Punch JK = Jump kick RH = Roundhouse INF = Infinite otg = off the ground FOR ABC JOYSTICKS ------------------------------------------------------------ 6-Button Layout Low Punch--A Block------B Low Kick---C High Punch-X Run--------Y High Kick----Z 3-Button Layout Low Punch----A Block------B Low Kick-----C High Punch-A+B Run--------Forward+B High Kick----B+C FOR SEGA GENSIS ------------------------------------------------------------------- U = Up F = Forward D = Down B = Back HP=x R=y HK=z ------------------------------------------------------------------- Move (distance): movement For movement: "-" means "then" "+" means "and" So D-F-HP+LP means Down, then forward, then hit HP and LP at the same time. Hold button (other thing) more things So "hold LP (D-F-D-F) HK" means "Hold LP, then tap D-F-D-F, then let go of LP, then hit HK, release HK" A word about "Hold button"... Sometimes you have to hold the button a certain amount of time. If something doesn't work that involves holding a button, hold it longer. If something requires UP, it helps to hold block, but it is not necessary. --------------------------------------- Friendships/Babalities: - Don't hit block during the winning round - You can be anywhere on the screen (unless otherwise specified) --------------------------------------- Stage fatalities: Scorpion's Lair The Subway The Pit III (see "Stage:" to see how to do these for each character) (the distance is always "up close") -------------------------------------- BRUTATLITIES These are like Killer Instinct Ultra combos. You start off by doing a series of button presses like a regular chain combo. You do about 10 of these button presses and the game goes into "fatality mode" and the CPU finishes the brutality automatically .. the hits just get faster and faster until your opponent explodes. (The Computer's favorite finishing move) --------------------------------------- Random Select: Just like MK2. Up-Start at the select screen. The default players have to be selected for this to work. ================================================================== CHARACTER MOVEMENTS ================================================================== Classic Subzero --------------------------------------- Freeze: D-F-LP Freeze ground: D-B-LK Slide: B+LP+BL+LK Fatality (close): D-D-D-F-HP Babality: D-BK-BK-HK Brutality: HP-LP-HP-BL-LK-LK-HK-HK-HP-LP Stage: F-D-F-F-HP Standard Combo: HP-HP-LK-B+HK-F+LK Combos: (2):Jumpkick,slide(19/23%) (3):HK,B+HK,F+LK(19%) (5):HP,HP,LK,B+HK,F+LK(26%) (7):Freeze,jump,HP,HP,HP,D+LP,D+HP,jumpkick,slide(43%) (8):Freeze,push to 3/4 screen to corner,vertical kick,HP,HP,D+LP,D+HP,jumpkick, roundhouse,slide(53%) Cyrax --------------------------------------- Grenade Close: Hold LK (B-B-HK) Grenade Far: Hold LK (F-F-HK) Net: B-B-LK Teleport (can do in air): F-D-BL Air throw (while you on ground, and victim in air): D-F-BL Then LP to throw. Fatality (anywhere): D-D-U-D-HP Fatality (close): D-D-F-U-R Friendship: R-R-R-U Babality: F-F-B-HP Brutality: HP,HK,HP,HK,HK,HP,HK,HP,HK,LK,LP Stage: R-BL-R Standard Combo: HP-HP-HK-HP-HK-B+HK Combos: (2):Throw,...roundhouse(24%),...air throw(30%) (3):HK,HK,B+HK(19%) (3):HP,HP,LP(18%) (4):Throw,LP,jumpkick,sweep(31%) (6):HP,HP,HK,HP,HK,B+HK(30%) (7):Net,jump,HP,HP,HP,HK,HP,HK,B+HK(40%) Ermac --------------------------------------- Fireball: D-B-LP Exploding Teleport Punch: D-B-HP Telekinetic Slam: B-D-B-HK Fatality (close): R-BL-R-R-HK Fatality (sweep): D-U-D-D-D-BL Babality: Brutality: HP-HP-LP-BL-HK-LK-BL-HP-LP-LK-HK Stage: R-R-R-R-LK Standard Combo: HP-HP-B+LP-HK-LK Combos: (3):Slam,HP,HP,..fireball(25%),..teleport(22%) (3):Slam,HP,jumpkick,sweep(34%) (4):HK,HK,LK,B+HK(23%) (5):HP,HP,B+LP,HK,LK(24%) (5):LK,LP,slam,HP,jumpkick,sweep(32%) (6):Cross kick,teleport,slam,HP,jumpkick,teleport,sweep(41%) (7):Jump,HP,HP,HP,B+LP,D to F+LP,jumpkick,sweep(43%) (7):LK,LP,jumpkick,teleport,slam,HP,jumpkick,sweep(44%) Human Smoke --------------------------------------- Spear: B-B-LP Teleport Punch: D-B-HP Throw (in air): BL Fatality (close): R-BL-R-R-HK Babality: D-B-B-F-HP Brutality: HP-HP-BL-LK-HK-HP-HK-HP-HK-LP-LK Stage: F-U-U-LP Standard Combo: HP-HP-HK-B+HK Combos: (3):LK,D+LP,D+HP(19%)(splits up often after LK) (3):HP,HP,U+LP(18%) (4):HP,HP,HK,B+HK(24%) (6):Spear,LK,LP,jumpkick,teleport,run,HK(39%) (6+throw):LK,LP,spear,LK,LP,jumpkick,air throw(43%) (8):LK,LP,walk in,HP,spear,HK,HK,LK,B+HK(31%) (9):LK,LP,jumpkick,teleport,spear,HK,HK,LK,B+HK(40%) Jade --------------------------------------- Boomerang High: B-F-HP Boomerang Middle: B-F-LP Boomerang Low: B-F-LK Returning Low Boomerang: B-B-F-LP (Only works against human opponents and only returns if they duck the boomerang) Projectile Invincibility: B-F-HK Glow Kick: D-F-LK Fatality (close): U-U-D-F-HP Fatality (close): R-R-R-BL-R Friendship (anywhere): B-D-B-B-HK Babality: D-D-F-D-HK Brutality: HP-LK-HP-LP-HK-HK-LK-BL-BL-HP-HK Stage: Standard Combo: HP-HP-D+LP-LK-HK-B+LK-B+HK Combos: (2):Jumpkick,Jade kick(21/27%) (4):HP,HP,D+LP,D+HP(22%) (4):HK,HK,LK,B+HK(23%) (7):HP,HP,D+LP,LK,HK,LK,B+HK(25%) (9):(immediately after sweep in 2-player game) returning boomerang,jump,HP,HP,HP,D+LP,LK,HK,LK,B+HK(46%) (make sure boomerang misses first pass!) Jax --------------------------------------- 1 Missile: B-F-HP 2 Missiles: F-F-B-B-HP Gotcha Grab: F-F-LP (tap LP to keep punching) Backbreaker (in air): BL Quad Slam (after starting a throw): tap HP Ground Pound: Hold LK Dashing Punch: F-F-HK Fatality (close): Hold BL (U-D-F-U) Fatality (far): R-BL-R-R-LK Friendship: LK-R-R-LK Babality: D-D-D-LK Brutality: HP-HP-HP-BL-LP-HP-HP-HP-BL-BL-HP Stage: D-F-D-LP Standard Combo: HK-HK-D+HP-HP-BL-LP-B+HP Combos: (3):HK,HK,B+HK(19%) (5):HP,HP,BL,LP,B+HP(24%) (7):HK,HK,D+HP,HP,BL,LP,B+HP(33%) Kabal --------------------------------------- Top Spin: B-F-LK Eye Spark (can do in air): B-B-HP Ground Saw: B-B-B-R Fatality (outside sweep): D-D-B-F-BL Fatality (close): R-BL-BL-BL-HK Friendship (anywhere except closer than sweep): R-LK-R-R-U Babality: R-R-LK Brutality: HP-BLK-LK-LK-LK-HK-LP-LP-LP-HP-LP Stage: BL-BL-HK Standard Combo: LK-LK-HP-HP-D+HP Combos: (3):LK,LK,B+HK(18%) (3):HP,HP,D+HP(13%) (4):LK,LK,HK,B+HK(24%) (4):HP,HP,HK,B+HK(19%) (4):HP,HP,D+LP,D+HP(17%) (6):LK,LK,HP,HP,D+LP,D+HP(17%) (6):LK,LK,HP,HP,HK,B+HK(18%) (6):Jump,HP,HP,HP,D+HP,jumpkick,gasblast(37%) (can add run,HK if close to corner for 44%) (8):Time stop,LK,LK,HP,HP,D+HP,jumpkick,gasblast(30%) (10):Cross kick,time stop,roto-cutter,run,LK,LK,HP,HP,D+HP, jumpkick,gas blast(57%) Kano --------------------------------------- Knife Throw: D-B-HP Knife Uppercut: D-F-HP Cannon Ball: Hold LK Diagonal Cannon ball: F-D-F-HK Grab and Shake: D-F-LP Throw (in air): BL Fatality (close): Hold LP (F-D-D-F) Fatality (sweep): LP-BL-BL-HK Friendship: LK-R-R-HK Babality: F-F-D-D-LK Brutality: HP-LP-BL-LP-HP-BL-HK-LK-BL Stage: U-U-B-LK Standard Combo: HP-HP-HK-LK-B+HK Combos: (3):LK,LP,upward roll(22%) (3):LK,LP,walk in,uppercut(25%) (3):LK,D+LP,D+HP(19%) (3):HP,HP,LP(18%) (4):HK,HK,LK,B+HK(23%) (5):HP,HP,HK,LK,B+HK(26%) (8):Jump,HP,HP,HP,D+LP,D+HP,walk in,HP,jumpkick,knife slash(50%) (be near corner) Kitana --------------------------------------- Fan lift: B-B-B-HP Fan Throw: F-F-HP+LP Square Wave Punch: D-B-HP Fatality (close): R-R-BL-BL-LK Fatality (close): B-D-F-F-HK Friendship: D-B-F-F-LP (Has anyone got this to work?) Babality: F-F-D-F-HK Brutality: HP-HP-BL-HK-BL-LK-BL-HP-BL-HP-BL Stage: F-D-D-LK Standard Combo: HP-HP-B+LP-F+HP Combos: (4):Elevate,jumppunch,fans,jet punch(19%) (4):HP,HP,B+LP,F+HP(25%) (4):HK,HK,LK,B+HK(23%) (4):Jumpkick,fans,jumpkick,sweep(36%) (5):Elevate,jumppunch,fans,jumpkick,sweep(25%) (5):(back into corner),elevate,jumpkick,fans,jumpkick,HK(29%) (6):Deep jumppunch,fans,run,HP,HP,B+LP,F+HP(36%) Kung Lao --------------------------------------- Hat Throw: B-F-LP Teleport: D-U Flying Kick (in air): U-D-HK Spin: F-D-F-R (tap R) Fatality (anywhere): R-BL-R-BL-D Fatality (inside sweep, but not up close): F-F-B-D-HP Friendship (over sweep): R-LP-R-LK Babality: D-F-F-HP Brutality: HP-LP-LK-HK-BL-HP-LP-LK-HK-BL-HP Stage: D-D-F-F-LK Standard Combo: HP-LP-HP-LP-LK-LK-B+HK combos: (2):Suicide kick,sweep(21%) (3):LK,LK,HK(19%) (3):HP,LK,B+HK(18%) (7):HP,LP,HP,LP,LK,LK,B+HK(34%) (100%):(corner),turbine,1 step back,turbine,repeat... Liu Kang --------------------------------------- Fireball High: F-F-HP Fireball Low: F-F-LP Flying Kick: F-F-HK Bicycle Kick: Hold LK Fatality (anywhere): F-F-D-D-LK Fatality (anywhere): U-D-U-U-BL+R Friendship: R-R-R-D+R Babality: D-D-D-HK Brutality: HP-LP-HP-BL-LK-HK-HK-LK-HK-LP-HP Stage: R-BL-BL-LK Standard Combo: HP-HP-BL-LK-LK-HK-LK Combos: (2):Jumpkick,flying kick(22%) (4):LK,LK,HK,LK(22%) (5):HP,LK,LK,HK,LK(25%) (6):Jump,HP,HP,HP,B+LP,jumpkick,flying kick(27%) (7):HP,HP,BL,LK,LK,HK,LK(29%) Mileena --------------------------------------- Sai Throw: Hold HP Warp kick: F-F-LK Roll: B-B-D-HK Fatality (far): B-B-B-F-LK Fatality (close): D-F-D-F-LP Friendship: D-D-B-F-HP Babality: D-D-F-F-HP Brutality: HP-LP-LP-HP-BL-HK-LK-LK-HK-BL-HP-LP Stage: D-D-D-LP Standard Combo: HP-HP-HK-HK-U+LK-U+HK Combos: (2):Ball,jumpkick(17%) (3):HK,HK,D to F+LK(16%) (4):HP,HP,U+LP,D+LP(22%) (5):(in corner),roll,jumpkick,roll,jumpkick,sweep(36%) (6):HP,HP,HK,HK,U+LK,U+HK(30%) (7):Jump,HP,HP,HP,HK,HK,D to F+LK,jumpkick(35%) (can add sweep if near corner for 41%) MOTARO: -------------------------------------------- Fireball:F to D to B+HP Grab:F,F,LP Teleport:D,U Tail Sweep:B+LK Combo(2):Fireball,sweep(38%) Nightwolf --------------------------------------- Arrow: D-B-LP (can be done really fast after a combo) Hatchet Uppercut: D-F-HP Shadow Shoulder: F-F-LK Glow (reflects missiles): B-B-B-HK Fatality (close): U-U-B-F-BL Fatality (far): B-B-D-HP Friendship (anywhere outside sweep): R-R-R-D Babality: F-B-F-B-LP Brutality: HP-LP-HP-BL-LK-HK-HK-LK-HK-LP-HP Stage: R-R-BL Standard Combo: LK-HP-HP-LP-Hatchet-Hatchet Combos: (3):Axe,jumpkick,sweep(24%)(on jumping opponent) (3):HK,HK,B+HK(19%) (5):HK,HP,HP,LP,HK(27%) (7):Jump HP,HP,HP,LP,D to F+HP,jumpkick,sweep(52%) Noob Saibot ----------------------- Shadow Toss: F-F-HP Teleport Slam: D-U Skull Projectile: D-F-LP (Disables blocking and attacking for a brief period of time. Doing it twice in a row will cause Noob to be affected, like Sub-zero's freeze). Babality: Brutality: HP-LK-LP-BL-LK-HK-HP-LP-BL-LK-HK Stage: F-D-F-BL (unconfirmed) Standard Combo1: LK-LK-LK-LK Standard combo2: HP-HP-LP-HK Cheese Combo: Teleport Slam, Skull, Teleport Slam, Skull, ... (100%) [Not counted as a combo] Combos: (2):Image throw,blast(right away),blast(0%) (2):Slam,uppercut(19%) (3):Image throw(into corner),HP,ducking LP,uppercut(31%) (4):LK,LK,LK,LK(23%) (4):HP,HP,LP,HK(22%) (4):Jumpkick,slam,HP,katatonic blast(28%) (5):Image throw(into corner),HP,HP,slam,blast,HK(30%) (6):(full screen away),image throw,HP,HP,HP,slam,run,HP,jumppunch(36%) (7):(corner),jumpkick,HP,slam,blast,HP,slam,uppercut(52%) (8):Jump,HP,HP,HP,LP,HK,walk in,LP,Slam,uppercut(54%) (9):Jump,HP,HP,HP,LP,HK,walk in,LP,Slam,HP,jumppunch(51%) (all of these combos start with a teleport slam in the corner...) (3):..ducking LP,uppercut(21%) (3):..ducking LP,ducking HK(14%) (5):..ducking LP,standing LP,blast,sweep(19%) (7):..standing LP,blast,run,LK,LK,LK,LK(23%) Slam, image throw, blast, jump HP,HP,HP,LP,HK, jumpkick, slam, image throw, run in,uppercut (damage around 99%) Rain ------------------------ Lightning: B-B-HP Controller: D-F-HP (move opponent around once projectile hits) Super Roundhouse: B+HK (Knocks opponent through the screen) Babality: Brutality: HP-HP-BL-LK-HK-BL-LK-HK-BL-HP-LP Stage: Standard Combo1: HK-HK-LK-HK-B+HK Standard combo2: HP-HP-LP-HP Cool Combo: Controller, Controller, Controller, Controller (move opponent behind you), Roundhouse, HP, Roundhouse, Uppercut Cheese Combo: Lightning, Lightning, ect.. (100%) [must time it correctly] Combos: (3):Lightning,PowerKick,uppercut(25%) (4):HP,HP,LP,HP(22%) (4):HK,HK,LP,HP(21%) (4):PowerKick,PowerKick,PowerKick,uppercut(27%) (4):Lightning,PowerKick,PowerKick,roundhouse(27%) (4):Jumpkick,bubble,PowerKick,uppercut(36%) (5):PowerKick,PowerKick,PowerKick,LP,LP(21%) (5):Lightning,HP,bubble,HP,jumpkick(30%) (5):Jump,HP,HP,HP,LP,HP(31%) (6):Lightning,PowerKick,PowerKick,LP,LP,jumpkick(31%) (6):HK,HK,LK,HK,B+HK,uppercut(35%) (6):Bubble,HP,bubble,HP,jumpkick,sweep(37%) (8):HK,HK,LK,HK,B+HK,LP,LP,jumpkick(37%) Reptile --------------------------------------- Acid Spit: F-F-HP Force Ball Slow: B-B-HP+LP Force Ball Fast: F-F-HP+LP Slide: B+LP+BL+LK Invisibility: U-D-HK Run Past and Elbow: B-F-LK Fatality (jump distance): B-F-D-BL Fatality (sweep): F-F-U-U-HK Friendship (close): D-F-F-B-HK Babality: F-F-B-D-LK Brutality: HP-BL-HK-HK-BL-HP-LP-LK-LK-BL-LP Stage: BL-R-BL-BL Standard Combo: HP-HP-HK-B+HK Combos: (2):Jumpkick,slide(19/23%) (3):Orb,uppercut,slide(25%) (opponent must be above head before uppercut) (3):HK,HK,B+HK(21%) (4):HP,HP,HK,B+HK(24%) (5):HP,HP,D+LP,fast orb,uppercut(34%) (5):Orb,HP,fast orb,uppercut,slide(33%) (5):Jump HP,HP,HP,D+LP,sweep(33%) (6):HP,HP,D+LP,fast orb,HP,spit(30%) (6):Jump HP,HP,HP,D+LP,jumpkick,sweep(41%) (must be near corner) (7):HP,HP,D+LP,fast orb,HP,jumpkick,sweep(40%) Scorpion --------------------------------------- Spear: B-B-LP Teleport Punch: D-B-HP Throw (in air): BL Fatality (jump distance): D-D-U-HK Fatality (close): F-F-D-U-R Friendship (close): B-F-F-B-LK Babality: D-B-B-F-HP Brutality: HP-HP-BL-HK-HK-LK-HK-HP-HP-LP-HP Stage: F-U-U-LP Standard Combo: HP-HP-HK-B+HK Combos: (2):Spear,uppercut(26%) (3):HP,HP,U+LP(18%) (3):Cross kick,teleport,run,HK(27%) (4):HP,HP,HK,B+HK(24%) (4):HK,HK,LK,LK(23%) (5):Spear,HP,HP,HK,B+HK(28%) (6):Teleport,spear,HK,HK,LK,LK(22%) (6):Jumpkick,spear,HP,HP,HK,B+HK(29%) (7):Jumpkick,teleport,spear,HP,HP,HK,B+HK(33%) (8):Cross kick,teleport,run,LP,spear,HP,HP,HK,B+HK(36%) Sektor --------------------------------------- Teleport+Uppercut (can do in air): F-F-LK Missile (dumb): F-F-LP Missile (smart): F-D-B-HP Fatality (sweep): LP-R-R-BL Fatality (over half screen): F-F-F-B-BL Friendship (half screen): R-R-R-R-D Babality: B-D-D-D-HK Brutality: HP-HP-HP-BL-LP-HP-HP-HP-BL-LP-HP Stage: R-R-R-D Standard Combo: HP-HP-HK-HK-B+HK Combos: (2):HK,HK(15%) (3):HP,HP,D+LP(18%) (4):HP,HP,HK,B+HK(22%) (4):Homing missile,teleport,jumpkick,sweep(49%) (5):HP,HP,HK,HK,B+HK(26%) (7):Homing missile,jump,HP,HP,HP,D+LP,jumpkick,sweep(53%) Shang Tsung --------------------------------------- 1 Fireball: B-B-HP 2 Fireballs: B-B-F-HP 3 Fireballs: B-B-F-F-HP Volcanic Eruption: F-B-B-LK Morphs ------ Classic Subzero: BL-BL-R-R Cyrax: BL-BL-BL Ermac: D-D-U Jade: F-F-D-D+BL Jax: F-F-D-LP Kabal: LP-BL-HK Kano: B-F-BL Kitana: F-D-F-R Kung Lao: R-R-BL-R Liu Kang: F-D-B-U-F Mileena: R-BL-HK Nightwolf: U-U-U Noob Saibot: F-D-D-B-HK Rain: RN-BL-LK Reptile: R-BL-BL-HK Sektor: D-F-B-R Scorpion: D-D-F-LP Sindel: B-D-B-LK Smoke: F-F-LP Sonya: D+R+LP+BL Stryker: F-F-F-HK Sub-Zero: F-D-F-HP ------ Fatality (close): Hold LP (D-F-F-D) Fatality (close): Hold LP (R-BL-R-BL) Friendship: LK-R-R-D Babality: R-R-R-LK Brutality: HP-BL-BL-BL-LK-HP-LP-LP-BL-HK-LK Stage: U-U-B-LP Standard Combo: LK-HP-HP-LP-B+HK Combos: (3):HK,HK,B+HK(19%) (4):Upward fire,uppercut(36%) (4):HP,HP,LP,B+HK(22%) (5):HK,HP,HP,LP,B+HK(27%) (6):Upward fire,HP,jumpkick,sweep(48%) SHAO KAHN: ----------------------------------------- Hammer:B,F,HP Shadow Ram:F,F,LP Victory Knee:F,F,HP Fireball:B,B,F,LP Laugh:D,D,HK Verbal taunt:D,D,LK Jump up:U(only straight up) Sindel --------------------------------------- Fireball: F-F-LP Fireball (in air): D-F-LK Fly: B-B-F-HK (press BL to land) Scream: F-F-F-HP Fatality (sweep): R-R-BL-R-BL Fatality (close): R-BL-BL-R+BL Friendship: R-R-R-R-R-U Babality: R-R-R-U Brutality: HP-BL-LK-BL-LK-HK-BL-HK-LK-BL-LP Stage: D-D-D-LP Standard Combo: HK-HP-HP-LP-HK Combos: (3):HK,HK,B+HK(19%) (5):HK,HP,HP,LP,HK(33%) (6):Jump,HP,HP,HP,D+HP,jumpkick,air fireball(43%) (7):Vortex,HK,HP,HP,D+HP,walk in,LP,jumpkick,fire(43%) Smoke --------------------------------------- Harpoon: B-B-LP Teleport+Uppercut (can do in air): F-F-LK Invisibility: U-U-R (do while invisible, and you will reappear) Throw (in air): BL Fatality (across screen): U-U-F-D Fatality (sweep): Hold R+BL (D-D-F-U) Friendship (across screen): R-R-R-HK Babality: D-D-B-B-HK Brutality: HP-LK-LK-HK-BL-BL-LP-LP-HP-HP-BL-BL Stage: F-F-D-LK Standard Combo: HP-HP-LK-HK-LP Combos: (3):HP,HP,HK(18%) (3):HP,HP,LP(18%) (3):HK,HK,LP(19%) (6):Spear,HP,HP,LK,HK,LP(31%) (9):meet in air,jumpkick,teleport,walk in,HP,spear,HP,HP,LK,HK,LP(63%) Sonya --------------------------------------- Energy rings: D-F-LP Leg Grab: D+LP+BL Square Wave Punch: F-B-HP Bicycle Kick: B-B-D-HK Fatality (more than half screen): Hold BL+R (U-U-B-D) Fatality (anywhere): B-F-D-D-R Friendship: B-F-B-D-R Babality: D-D-F-LK Brutality: HP-LK-BL-HP-LK-BL-HP-LP-BL-HK-LK Stage: F-F-D-HP Standard Combo: HK-HK-HP-HP-LP-B+HP Combos: (2):Jumpkick,leg grab(26%) (3):HK,HK,B+HK(19%) (4):HP,HP,LP,B+HP(22%) (6):HK,HK,HP,HP,LP,B+HP(31%) (6):Jump,HP,HP,HP,U+LP,jumpkick,leg grab(40%) (7):HK,HK,HP,HP,U+LP,jumpkick,leg grab(40%) Stryker --------------------------------------- Shoot gun: B-F-HP Grenade High: D-B-HP Grenade Low: D-B-LP Baton Trip: F-B-LP Baton Toss: F-F-HK Fatality (close): D-F-D-F-BL Fatality (a tiny bit closer than full screen): F-F-F-LK Friendship: LP-R-R-LP Babality: D-F-F-B-HP Brutality: HP-LP-HK-LK-HP-LP-LK-HK-HP-LP Stage: F-U-U-HK Standard Combo: LK-HP-HP-LP Combos: (3):LK,LK,B+HK(19%) (3):Jumpkick,gun,run in,baton throw(41%) (4):LK,LK,B+LP,B+HK(23%) (4):LK,HP,HP,LP(23%) (4):HP,HP,LP,jumpkick(25%) (6):Jump,HP,HP,HP,LP,gun,run in,HK(40%) (7):Jump HP,HP,HP,LP,gun,run in,jumpkick,sweep(47%) (7):Jump,HP,HP,HP,LP,jumpkick,gun,run in,uppercut(52%) (gun must push into corner) (11):Jump HP,HP,HP,LP,walk in,HP,jumpkick,gun,run in,HP,HP,LP,sweep(59%) (must be relatively close to corner, but not too close or else you will get pushed out.) Sub-Zero --------------------------------------- Freeze: D-F-LP Ice Shower: D-F-HP Ice Shower (in front): D-F-B-HP Ice Shower (behind): D-B-F-HP Ice Statue: D-B-LP Slide: B+LP+BL+LK Fatality (close): BL-BL-R-BL-R Fatality (outside of sweep): B-B-D-B-R Friendship: LK-R-R-U Babality: D-B-B-HK Brutality: HP-LK-HK-LP-HP-HK-HK-HP-HP-LP Stage: B-D-F-F-HK Standard Combo: HP-HP-LP-LK-HK-B+HK (leave out LP for more damage) Combos: (2):Jumpkick,slide(19/23%) (3):HK,HK,B+HK(19%) (5):HP,HP,LK,HK,B+HK(26%) (6):HP,HP,LP,LK,HK,B+HK(23%) (8):Freeze,push near corner,jump,HP,HP,HP,LP,LK,HK,B+HK,slide(36%) ======================================================================================== ======================================================================================== QUICK END SECTION: ---------------------------------------------------------------------------------------- Classic Subzero Fat.1(close):HP ---------------------------------------------------------------------------------------- Cyrax Fat.1(close):RN Fat.2(anywhere):HP Babality:HP Friendship:U ---------------------------------------------------------------------------------------- Ermac Fat.1(sweep):BL Fat.2(close):HK ---------------------------------------------------------------------------------------- Human Smoke Fat.2(close):HK Babality:HP ---------------------------------------------------------------------------------------- Jade Fat.1(close):HP Fat.2(close):RN Babality:HK Friendship:HK ---------------------------------------------------------------------------------------- Jax Fat.1(close):Hold BL Fat.2(far):LK Babality:LK Friendship:LK ---------------------------------------------------------------------------------------- Kabal Fat.1(outside sweep):BL Fat.2(close):HK Babality:LK Friendship(anywhere but closer than sweep):U ---------------------------------------------------------------------------------------- Kano Fat.1(sweep):HK Fat.2(close):Hold LP Babality:LK Friendship:HK ---------------------------------------------------------------------------------------- Kitana Fat.1(close):HK Fat.2(close):LK Babality:HK Friendship:LP ---------------------------------------------------------------------------------------- Kung Lao Fat.1(anywhere):D Fat.2(inside sweep,but not up close):HP Babality:HP Friendship(over sweep):LK ---------------------------------------------------------------------------------------- Liu Kang Fat.1(anywhere):LK Fat.2(anywhere):BL+RN Babality:HK Friendship:D+RN ---------------------------------------------------------------------------------------- Mileena Fat.1(far):LK Fat.2(close):LP Babality:HP Friendship:HP ---------------------------------------------------------------------------------------- Nightwolf Fat.1(close):BL Fat.2(far):HP Babality:LP Friendship(anywhere outside sweep):D ---------------------------------------------------------------------------------------- Noob Saibot Babality:LP ---------------------------------------------------------------------------------------- Rain Babality:HP ---------------------------------------------------------------------------------------- Reptile Fat.1(jump distance):BL Fat.2(sweep):HK Babality:LK Friendship(close):HK ---------------------------------------------------------------------------------------- Scorpion Fat.1(close):RN Fat.2(jump distance):HK Babality:HP Friendship(close):LK ---------------------------------------------------------------------------------------- Sektor Fat.1(sweep):BL Fat.2(over half screen):BL Babality:HK Friendship(half screen):D ---------------------------------------------------------------------------------------- Shang Tsung Fat.1(close):Hold LP Fat.2(close):Hold LP Babality:LK Friendship:D ---------------------------------------------------------------------------------------- Sindel Fat.1(close):RN+BL Fat.2(sweep):BL Babality:U Friendship:U ---------------------------------------------------------------------------------------- Smoke Fat.1(across screen):D Fat.2(sweep):Hold RN+BL Babality:HK Friendship(across screen):HK ---------------------------------------------------------------------------------------- Sonya Fat.1(anywhere):RN Fat.2(more than half screen):Hold BL+RN+D Babality:LK Friendship:D+RN ---------------------------------------------------------------------------------------- Stryker Fat.1(a tiny bit closer than full screen):LK Fat.2(close):BL Babality:HP Friendship:LP ---------------------------------------------------------------------------------------- Sub-Zero Fat.1(outside of sweep):RN Fat.2(close):RN Babality:HK Friendship:U